At the very least, GOG is an independent game retailer. For most of the games you'll see on the Humble Store, what you actually get is just a Steam key for that game. There's a few indie games where they've funded porting work for one of the Humble Indie Bundles, but I doubt many of those are exclusive to the Humble Store.
I was looking through today's GOG sales and I saw they've started to introduce DRM on some of their titles, so buyer beware, they're starting to go downhill too.
Eh, I'm not sure that I consider controlling access to their servers the same as DRM. The lack of LAN multiplayer is bad, but is GOG responsible for that?
From what I can tell, the original retail release had support for LAN play, direct connections, and various third-party server browser options, all of which they removed so they could lock multiplayer behind a DRM wall that requires the GOG Galaxy client.
Right, but the game wasn't released by, or even exclusively on GOG; it's also on Steam, for example. So I doubt the decision was theirs. And while it may suck, I don't think it can be considered DRM.