I feel the same exact way. Not only for the design aspect but for debugging and data visualization as well.
Imagine simulating a 3D representation of a nuclear power plant and overlaying information from sensors in pipes into a 3D model.
Rather then thinking of "Sensor 19932324Z is malfunctioning" you can think "All of the pipes intersecting at point X are having a shared problem"
When dealing with large and complex systems it is a HUGE issue to deal with data visualization. 3D representations of data basically completely solves that problem for many systems.
Yes because I feel the mode of interface is entirely different.
Looking around with your face and using you legs to walk (with a correct treadmill setup) will be much better for human computer interaction in my opinion.
I love my vive but I too am a little skeptical? It is an entirely different experience and it's cool. I am just not yet convinced that in the long term the interface will be as productive. Now glasses size true AR that is light weight high FOV/Res would be a game changer.
Imagine simulating a 3D representation of a nuclear power plant and overlaying information from sensors in pipes into a 3D model.
Rather then thinking of "Sensor 19932324Z is malfunctioning" you can think "All of the pipes intersecting at point X are having a shared problem"
When dealing with large and complex systems it is a HUGE issue to deal with data visualization. 3D representations of data basically completely solves that problem for many systems.